How to Make Stereograms, Part 2: Creating the Distance Mask Render
This week, you can get Bryce 5.0 for free at Daz3D, so I figure this is the best time to continue in this three-part tutorial. The last time I talked about how to make stereograms, I detailed how to make a repeating background. Trust me, the repeating background is a crucial step—that’s the part that everyone can see. This time, we’re creating the part that people with “magic eyes” can see, the actual 3D part. We’re creating sort of an…